I consider this practical application of android technology to be “appropriate” ‘coupling’ of ‘human’ and ‘technology’ for educational purposes.
What I like about this infograph is that it makes us think about the different future possibilities for ‘situating’ the learning environment. Education and learning is no longer restricted to the classroom and requires us to consider the multiple dimensions, delivery platforms and learning technologies that we employ. The future predictions for education technology seem focused on wearable technology, augmented and virtual reality, holography, etc.
I re-read Vincent Miller paper “The Body and Information Technology” and went searching for a visual that could sum up some of the themes. I think this scene from ‘Ghost in the Shell’ touches on: embodiment, memory, bioinformationalism, maybe even cyborg as ‘technofeminist project’ (p. 213).